This project is my first attempt to give a more professional look to my voxels, mixing Magica Voxel, Unity and Blender . To get to the above process were 6 months of intense studies at Unity. I knew almost nothing about the application and decided to do an immersion in several aspects of the software. I am still working on the project, but I hope to achieve the desired results.
I´m still working on it. I´ll update as possible.